Game Build:Jak and Daxter: The Precursor Legacy
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This page describes a build of a Jak and Daxter game. Check Game Build Database for more information.
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Jak and Daxter: The Precursor Legacy is the first game in the Jak and Daxter series. It was the first game ever to have a seamless 3D open world. Its development took about two years, starting in 1999 and ending in 2001.
Additional Builds
While several builds of Jak and Daxter: The Precursor Legacy were produced and distributed in several ways, only a fraction of them survived time and remained available to the public. Some lost builds might still exist somewhere though...
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Game Build Pages | The Precursor Legacy (September 2001 Preview • Earlier Demo • October 19 2001 Build • Later Demo) Jak II (Earlier Demo • Later Demo • July 2003 Preview • August 2003 Review) Jak 3 (July 2004 Internal • Earlier Demo • Later Demo • September 2004 Preview • September 29 2004 Build • October 2004 Review) Jak X: Combat Racing (Multiplayer Beta • Demo) |
Game Music | The Precursor Legacy (Earlier Demo) Jak II Jak 3 (July 2004 Internal) Jak X: Combat Racing |
Official Soundtracks | The Precursor Legacy • Jak II • Jak 3 • Jak X: Combat Racing |
File Types | CGO Files • DGO Files • MUS Files • SBK Files • STR Files • VAGWAD Files |
Individual Files | TWEAKVAL.MUS • VAGDIR.AYB • WOMAP.STR |
General Documentation Pages | Advanced Theories • Cheat Mode • Debug Mode • Game Build Database |
Research Articles | BS • Village 4 • Yosemite |
Wiki Pages | Downloads • Main Page • Staff • Tutorials • Wiki Terminology |